UE5 Niagara Light Streak FX | Custom Material & Ribbon Tutorial


 https://youtu.be/Ja1dA83sJYQ

Learn how to create a stylized light streak material in Unreal Engine 5 and apply it to a Niagara Ribbon/Beam emitter!


In this tutorial, we will build a custom streak material from scratch—setting up edge fading, procedural color ramps, dynamic tiling, and isolated high-intensity glow lines. Finally, we'll implement the material into a Niagara beam system for a clean, camera-facing visual effect ready for games and cinematics.


⏱️ Timestamps:

00:00 - Overview & What We’re Creating

00:18 - Setting Up the Streak Material

01:18 - Masking & Edge Softening (Sine & Power)

02:25 - Color Grading with Color Ramps

03:38 - Adding Variation & Texture Tiling

04:35 - Isolating Bright White Energy Lines

06:50 - Niagara Ribbon & Beam Setup

07:33 - Applying Material to Niagara & Final Result


📌 Key Topics Covered:

Custom emissive streak material setup in UE5

Soft edge falloff and opacity masks

Color ramps and multi-tone glow controls

Niagara Ribbon / Beam emitter integration

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#UnrealEngine5 #UE5 #NiagaraVFX #GameDev #CGHOW #VFXTutorial

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